MeiCam SDK For Android  3.6.0
Public Member Functions | Public Attributes | List of all members
com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo Class Reference

Face feature information. More...

Public Member Functions

void setFaceId (int faceId)
 
void setBoundingBox (float l, float t, float r, float b)
 
void setLandmarks (ArrayList< NvsPosition2D > landmarks)
 
void setVisibilities (ArrayList< Float > visibilities)
 
void setPitch (float pitch)
 
void setYaw (float yaw)
 
void setRoll (float roll)
 
void setVertices (ArrayList< NvsPosition3D > vertices)
 
void setRotation (NvsPosition3D rotation)
 
void setTranslation (NvsPosition3D translation)
 
List< Float > getExtraPoints ()
 
void setExtraPoints (ArrayList< Float > extraPoints)
 
List< Float > getExtraVisibilities ()
 
void setExtraVisibilities (ArrayList< Float > extraVisibilities)
 
List< NvsPosition3DgetExtraVertices ()
 
void setExtraVertices (ArrayList< NvsPosition3D > extraVertices)
 
List< Float > getActions ()
 
void setActions (ArrayList< Float > actions)
 
List< Float > getAvatarExpressions ()
 
void setAvatarExpressions (ArrayList< Float > avatarExpressions)
 

Public Attributes

int faceId
 
RectF boundingBox
 
List< NvsPosition2Dlandmarks
 
List< Float > visibilities
 
List< Float > extraPoints
 
List< Float > extraVisibilities
 
float yaw
 
float pitch
 
float roll
 
List< NvsPosition3Dvertices
 
List< NvsPosition3DextraVertices
 
NvsPosition3D rotation
 
NvsPosition3D translation
 

Detailed Description

Face feature information.

Member Function Documentation

◆ getActions()

List<Float> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.getActions ( )
inline

◆ getAvatarExpressions()

List<Float> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.getAvatarExpressions ( )
inline

◆ getExtraPoints()

List<Float> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.getExtraPoints ( )
inline

◆ getExtraVertices()

List<NvsPosition3D> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.getExtraVertices ( )
inline

◆ getExtraVisibilities()

List<Float> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.getExtraVisibilities ( )
inline

◆ setActions()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setActions ( ArrayList< Float >  actions)
inline

◆ setAvatarExpressions()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setAvatarExpressions ( ArrayList< Float >  avatarExpressions)
inline

◆ setBoundingBox()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setBoundingBox ( float  l,
float  t,
float  r,
float  b 
)
inline

◆ setExtraPoints()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setExtraPoints ( ArrayList< Float >  extraPoints)
inline

◆ setExtraVertices()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setExtraVertices ( ArrayList< NvsPosition3D extraVertices)
inline

◆ setExtraVisibilities()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setExtraVisibilities ( ArrayList< Float >  extraVisibilities)
inline

◆ setFaceId()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setFaceId ( int  faceId)
inline

◆ setLandmarks()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setLandmarks ( ArrayList< NvsPosition2D landmarks)
inline

◆ setPitch()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setPitch ( float  pitch)
inline

◆ setRoll()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setRoll ( float  roll)
inline

◆ setRotation()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setRotation ( NvsPosition3D  rotation)
inline

◆ setTranslation()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setTranslation ( NvsPosition3D  translation)
inline

◆ setVertices()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setVertices ( ArrayList< NvsPosition3D vertices)
inline

◆ setVisibilities()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setVisibilities ( ArrayList< Float >  visibilities)
inline

◆ setYaw()

void com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.setYaw ( float  yaw)
inline

Member Data Documentation

◆ boundingBox

RectF com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.boundingBox

◆ extraPoints

List<Float> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.extraPoints

◆ extraVertices

List<NvsPosition3D> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.extraVertices

◆ extraVisibilities

List<Float> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.extraVisibilities

◆ faceId

int com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.faceId

◆ landmarks

List<NvsPosition2D> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.landmarks

◆ pitch

float com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.pitch

◆ roll

float com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.roll

◆ rotation

NvsPosition3D com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.rotation

◆ translation

NvsPosition3D com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.translation

◆ vertices

List<NvsPosition3D> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.vertices

◆ visibilities

List<Float> com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.visibilities

◆ yaw

float com.meicam.sdk.NvsARSceneManipulate.NvsFaceFeatureInfo.yaw

The documentation for this class was generated from the following file: